A guide to understanding the 5 phases of design sprints
By Atlassian
The design sprint is a powerful framework for product development that helps solve problems quickly and accurately.
It’s a structured, time-boxed process that compresses potentially months of work into a single week, transforming a complex problem into a tested solution with remarkable efficiency.
The design sprint follows a five-phase process—understand, sketch, decide, prototype, and validate. This provides a structured, sequential approach to rapid problem-solving and decision-making.
It enables teams to prioritize methods that let them innovate faster, reduce risk, and help ensure they’re building solutions that customers actually want. Follow this comprehensive overview of the design sprint methodology to outline the ideal structure of a sprint team and the five key phases of the process.
What is a design sprint?
A design sprint is a five-day process for answering critical business questions through prototyping and testing ideas with customers. It is a structured approach to problem-solving, designed to help teams address complex business challenges efficiently.
Developed and perfected by Jake Knapp at Google Ventures, the Design Sprint methodology was specifically created to help startups solve problems and test new ideas. A design sprint is most effective when the stakes are high and the road ahead is long.
This approach is used to tackle significant, risky challenges because the process itself represents a considerable investment. A traditional design sprint process lasts five days, during which the team is completely immersed in the problem without the constant distractions of daily work.
Focused work during this sprint week is essential, as it enables the team to make rapid progress in a short period. Ideally, these five days will be Monday to Friday of a single week to maintain momentum.
The idea is to maintain intense focus that forces rapid decision-making, whereas traditional project cycles are often affected by an endless debate cycle that can stall progress.
Who should be included in the design sprint team?
A successful sprint relies on a diverse, cross-functional team. A well-rounded team typically includes several key roles:
The Facilitator: This is a neutral party who manages the process, keeps track of time, and ensures everyone follows the structured exercises. They don't contribute ideas but instead guide the conversation and activities.
The Decider: This is the person with the authority to make the final decision, such as a CEO, product manager, or department head. Their decision confirms that the sprint's conclusions have the necessary buy-in, or justification, in terms of the money, staff, and time required for implementation.
Designer: This person is responsible for creating the product's look and feel. They are heavily involved in the prototyping phase.
Product Manager: The product manager provides insight into business goals, user needs, and the overall product vision.
Engineer/Developer: This person offers a technical perspective on the feasibility of building the solutions being discussed.
Subject Matter Experts (SME): These can be marketing leads, customer support representatives, data analysts, or anyone with deep knowledge relevant to the challenge. They are crucial during the initial "understand" phase to provide context.
Pre-sprint preparation
Pre-sprint preparation is essential to ensure that your team is set up to rapidly progress from problem to tested solution. The proper groundwork not only streamlines the sprint week but also maximizes the impact of your efforts.
A typical pre-sprint preparation follows a four-step process:
Clarify the problem statement: Clearly articulate the challenge your team will tackle, ensuring everyone is on the same page.
Identify target customers: Use customer research and data to pinpoint the five target customers who will provide feedback during the final test.
Determine the best solutions to test: Leverage critical thinking and design thinking principles to shortlist innovative solutions that align with your business objectives.
Create a step-by-step plan for design sprint prototyping: Map out the key phases and activities for the sprint week, ensuring a structured approach to building a realistic prototype.
The 5 phases of a design sprint
The five-day sprint is structured as a five-phase process, with each day dedicated to a specific phase: understand, sketch, decide, prototype, and validate.
Day 1: Understand
The first day is all about creating a shared understanding of the problem and establishing a clear focus for the week. This phase involves defining the problem, aligning on goals, and collecting insights from experts and user research.
The team starts by defining a long-term goal and then maps out the challenge. This involves creating a visual diagram of the customer’s experience, a process called journey-mapping, which can be easily created with a detailed template.

Structured activities like lightning talks are used to help align the team's understanding of the problem before brainstorming begins. The team also conducts “Ask the Experts” interviews with key stakeholders and team members to gather as much information as possible.
By the end of the day, the Decider chooses a specific target: a single, manageable piece of the problem that represents the greatest opportunity and will be the focus of the rest of the sprint.
Day 2: Sketch
With a clear target in place, the second day is dedicated to sketching solutions. Instead of a potentially chaotic group brainstorming session, the design sprint uses a structured, individual sketching process.

Each team member works independently to develop their own detailed and opinionated solution to the problem. This method is optimized for deep thinking and individual critical analysis, enabling all team members to contribute.
Day 3: Decide
On Day 3, the team transitions from generating ideas to making decisions. All the sketches from the previous day are displayed on a wall, and the team critiques them silently, using dot voting to quickly identify the strongest solutions.
Team reviews foster ownership and engagement among all members, including senior executives. After a structured, timed discussion, the team works through a series of exercises to choose the strongest concepts.
This structured decision-making process helps avoid watered-down group decisions that can result from endless debates.
Ultimately, the Decider makes the final call on which solution, or combination of ideas from multiple solutions, will be prototyped. In the afternoon, the team creates a storyboard that will serve as a step-by-step blueprint for Thursday’s prototype.
This storyboard connects the winning scenes into a cohesive narrative.
Day 4: Build a realistic prototype
Day 4 is for building. The team creates a realistic-looking prototype based on the storyboard from the previous day. The prototype doesn’t need to be a fully functional product; it just needs to be realistic enough to simulate the final user experience.
The goal is to create a testable prototype that users can evaluate. Prototyping should be a collaborative effort involving the entire team, not just designers or engineers.
On prototype day, designers build a realistic, testable prototype with design tools or simple click-through mockups.
Day 5: User testing
On the final day, Day 5 is dedicated to user testing, where the team observes how customers react to the prototype by watching five real target customers interact with it in one-on-one interviews.
A facilitator guides the interviewee through the prototype while the rest of the sprint team watches via a live video feed in a separate room, taking detailed notes. Friday's test is the final step in validating the prototype and gathering user feedback to determine if the solution is effective.
By the end of the day, the team will have gained a clear understanding of what works and what doesn’t, providing actionable insights to guide the next steps.
Why should teams use design sprints to handle problems?
Design sprints dramatically reduce the risk of failure by ensuring that user feedback is gathered before any significant engineering effort begins.
This saves an immense amount of time and money that might otherwise be spent building something nobody wants. Design sprints help teams develop and test new ideas quickly before full-scale implementation, enabling rapid validation and refinement of innovative concepts.

They are used to help teams working on new products, new features, customer onboarding, and marketing campaigns. The sprint format also fosters team alignment.
By bringing a cross-functional team together for a week, it breaks down silos and ensures everyone is on the same page and working toward the same goal. The process provides clarity and momentum for faster decision-making and fewer organizational roadblocks.
What are the pros and cons of a design sprint?
While the design sprint is a highly effective tool, it's essential to understand its strengths and weaknesses to know when to utilize it effectively. It is not a one-size-fits-all solution, but rather a specialized process tailored to specific types of challenges.
Pros
Speed and efficiency: The method compresses months of potential work into a single week, dramatically reducing time-to-market.
User-centric: By ending the week with user tests, the final solution is grounded in real customer needs and feedback.
Team alignment and collaboration: Uniting a cross-functional team around a shared goal, a design sprint improves communication and stakeholder buy-in.
Fosters innovation: The structured exercises encourage creative thinking and can lead to breakthrough solutions that might not emerge in normal work environments.
Reduces risk: Ideas are validated with a low-investment prototype before committing to expensive development cycles.
Cons
Resource-intensive: Requires the full-time commitment of a diverse team for an entire week, which can be a significant investment and disruptive to other work.
Not for every problem: It is best suited to complex, high-stakes challenges. It can be overkill for small, well-defined problems and insufficient for extremely broad, vague corporate strategies.
Requires strong leadership: The success of a sprint is heavily dependent on a skilled facilitator who can manage time, guide the team, and remain neutral.
Logistical challenges: Organizing a sprint requires careful planning, from scheduling participants to securing the right physical space or setting up tools like online whiteboards for remote collaboration.
Streamline your design sprint process to solve problems quickly and efficiently
A design sprint generates a massive amount of information in a very short time. Keeping this information organized and accessible is crucial for success and maintaining momentum after the sprint ends.
This is where a central hub for documentation and collaboration, like Confluence, becomes invaluable. Confluence allows you to prepare for the sprint by outlining the challenge and goals.
During the week, you can use it to capture notes and key decisions, keeping everyone aligned. Simultaneously, use Jira to manage actual sprint backlogs of all the design work and connect tasks to Confluence docs or whiteboards.
See how the tools work in tandem to help your team manage, brainstorm, and streamline work across projects.
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